sdl3-shadercross 3.0.0-preview1

This is a library for translating shaders to different formats, intended for use with SDL's GPU API. It takes SPIRV or HLSL as the source and outputs DXBC, DXIL, SPIRV, MSL, or HLSL.

Used By

Not used by any other package

Features

No Features

Available Versions

  • 3.0.0-preview1#0